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Monthly Archives: December 2010
Making of Veridia: Action Puzzles
I’m kind of an impatient gamer. Don’t get me wrong, I’m fine going toe to toe against a boss for hours – when it comes to that type of patience, we’re good ─ But make me wait in a game … Continue reading
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Making of Veridia: Object Placement
In my previous blog (“Making of Veridia: From 2D to 3D”) I went over how I use concept drawings to create finalized 3D assets. Now I will talk about what it takes to create the seemingly living and breathing environment … Continue reading
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Nomuda; West – Doujin; East
Not sure how many of you know this but the term Nomuda has its origins in Japanese. Look it up. There’s another Japanese word, Doujin, that is very relevant and parallel to the world of Nomuda. “Doujin is a term … Continue reading
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Inspiration from the (kind of) natural world
When people talk about the latest in hot graphics, I’m usually thinking Harry Potter movies or Call of Duty. But right before Thanksgiving a friend emailed me an article from the New York Times that features some animations – created … Continue reading
Event Theories: Week 10 – Everything Will Change
Warning: Spoilers abound!!!! I know the past couple posts I’ve harped on the President Martinez situation, because quite frankly its been more interesting that whatever Shawn and Leila have been up to. Thankfully, that’s changed and we have something to … Continue reading